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GDScript: Refactor "GD" class prefix to "GDScript"
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@@ -1103,14 +1103,14 @@
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</description>
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</method>
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<method name="yield">
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<return type="GDFunctionState">
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<return type="GDScriptFunctionState">
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</return>
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<argument index="0" name="object" type="Object">
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</argument>
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<argument index="1" name="signal" type="String">
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</argument>
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<description>
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Stops the function execution and returns the current state. Call [method GDFunctionState.resume] on the state to resume execution. This invalidates the state.
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Stops the function execution and returns the current state. Call [method GDScriptFunctionState.resume] on the state to resume execution. This invalidates the state.
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Returns anything that was passed to the resume function call. If passed an object and a signal, the execution is resumed when the object's signal is emitted.
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</description>
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</method>
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