GDScript: Refactor "GD" class prefix to "GDScript"

This commit is contained in:
Rémi Verschelde
2017-11-16 18:38:18 +01:00
parent 2070b80fc0
commit 4cfc29611e
19 changed files with 1330 additions and 1327 deletions

View File

@@ -1103,14 +1103,14 @@
</description>
</method>
<method name="yield">
<return type="GDFunctionState">
<return type="GDScriptFunctionState">
</return>
<argument index="0" name="object" type="Object">
</argument>
<argument index="1" name="signal" type="String">
</argument>
<description>
Stops the function execution and returns the current state. Call [method GDFunctionState.resume] on the state to resume execution. This invalidates the state.
Stops the function execution and returns the current state. Call [method GDScriptFunctionState.resume] on the state to resume execution. This invalidates the state.
Returns anything that was passed to the resume function call. If passed an object and a signal, the execution is resumed when the object's signal is emitted.
</description>
</method>