Revert "RPCMode refactor, more sync modes"

This commit is contained in:
Max Hilbrunner
2018-05-29 11:47:52 +02:00
committed by GitHub
parent d0b62ce155
commit 4c69a495c9
30 changed files with 333 additions and 319 deletions

View File

@@ -40,6 +40,7 @@
#include "viewport.h"
VARIANT_ENUM_CAST(Node::PauseMode);
VARIANT_ENUM_CAST(Node::RPCMode);
void Node::_notification(int p_notification) {
@@ -484,18 +485,18 @@ bool Node::is_network_master() const {
/***** RPC CONFIG ********/
void Node::rpc_config(const StringName &p_method, MultiplayerAPI::RPCMode p_mode) {
void Node::rpc_config(const StringName &p_method, RPCMode p_mode) {
if (p_mode == MultiplayerAPI::RPC_MODE_DISABLED) {
if (p_mode == RPC_MODE_DISABLED) {
data.rpc_methods.erase(p_method);
} else {
data.rpc_methods[p_method] = p_mode;
};
}
void Node::rset_config(const StringName &p_property, MultiplayerAPI::RPCMode p_mode) {
void Node::rset_config(const StringName &p_property, RPCMode p_mode) {
if (p_mode == MultiplayerAPI::RPC_MODE_DISABLED) {
if (p_mode == RPC_MODE_DISABLED) {
data.rpc_properties.erase(p_property);
} else {
data.rpc_properties[p_property] = p_mode;
@@ -717,14 +718,121 @@ void Node::set_custom_multiplayer(Ref<MultiplayerAPI> p_multiplayer) {
multiplayer = p_multiplayer;
}
const Map<StringName, MultiplayerAPI::RPCMode>::Element *Node::get_node_rpc_mode(const StringName &p_method) {
const Map<StringName, Node::RPCMode>::Element *Node::get_node_rpc_mode(const StringName &p_method) {
return data.rpc_methods.find(p_method);
}
const Map<StringName, MultiplayerAPI::RPCMode>::Element *Node::get_node_rset_mode(const StringName &p_property) {
const Map<StringName, Node::RPCMode>::Element *Node::get_node_rset_mode(const StringName &p_property) {
return data.rpc_properties.find(p_property);
}
bool Node::can_call_rpc(const StringName &p_method, int p_from) const {
const Map<StringName, RPCMode>::Element *E = data.rpc_methods.find(p_method);
if (E) {
switch (E->get()) {
case RPC_MODE_DISABLED: {
return false;
} break;
case RPC_MODE_REMOTE: {
return true;
} break;
case RPC_MODE_SYNC: {
return true;
} break;
case RPC_MODE_MASTER: {
return is_network_master();
} break;
case RPC_MODE_SLAVE: {
return !is_network_master() && p_from == get_network_master();
} break;
}
}
if (get_script_instance()) {
//attempt with script
ScriptInstance::RPCMode rpc_mode = get_script_instance()->get_rpc_mode(p_method);
switch (rpc_mode) {
case ScriptInstance::RPC_MODE_DISABLED: {
return false;
} break;
case ScriptInstance::RPC_MODE_REMOTE: {
return true;
} break;
case ScriptInstance::RPC_MODE_SYNC: {
return true;
} break;
case ScriptInstance::RPC_MODE_MASTER: {
return is_network_master();
} break;
case ScriptInstance::RPC_MODE_SLAVE: {
return !is_network_master() && p_from == get_network_master();
} break;
}
}
ERR_PRINTS("RPC from " + itos(p_from) + " on unauthorized method attempted: " + String(p_method) + " on base: " + String(Variant(this)));
return false;
}
bool Node::can_call_rset(const StringName &p_property, int p_from) const {
const Map<StringName, RPCMode>::Element *E = data.rpc_properties.find(p_property);
if (E) {
switch (E->get()) {
case RPC_MODE_DISABLED: {
return false;
} break;
case RPC_MODE_REMOTE: {
return true;
} break;
case RPC_MODE_SYNC: {
return true;
} break;
case RPC_MODE_MASTER: {
return is_network_master();
} break;
case RPC_MODE_SLAVE: {
return !is_network_master() && p_from == get_network_master();
} break;
}
}
if (get_script_instance()) {
//attempt with script
ScriptInstance::RPCMode rpc_mode = get_script_instance()->get_rset_mode(p_property);
switch (rpc_mode) {
case ScriptInstance::RPC_MODE_DISABLED: {
return false;
} break;
case ScriptInstance::RPC_MODE_REMOTE: {
return true;
} break;
case ScriptInstance::RPC_MODE_SYNC: {
return true;
} break;
case ScriptInstance::RPC_MODE_MASTER: {
return is_network_master();
} break;
case ScriptInstance::RPC_MODE_SLAVE: {
return !is_network_master() && p_from == get_network_master();
} break;
}
}
ERR_PRINTS("RSET from " + itos(p_from) + " on unauthorized property attempted: " + String(p_property) + " on base: " + String(Variant(this)));
return false;
}
bool Node::can_process() const {
ERR_FAIL_COND_V(!is_inside_tree(), false);
@@ -2694,6 +2802,12 @@ void Node::_bind_methods() {
BIND_CONSTANT(NOTIFICATION_INTERNAL_PROCESS);
BIND_CONSTANT(NOTIFICATION_INTERNAL_PHYSICS_PROCESS);
BIND_ENUM_CONSTANT(RPC_MODE_DISABLED);
BIND_ENUM_CONSTANT(RPC_MODE_REMOTE);
BIND_ENUM_CONSTANT(RPC_MODE_SYNC);
BIND_ENUM_CONSTANT(RPC_MODE_MASTER);
BIND_ENUM_CONSTANT(RPC_MODE_SLAVE);
BIND_ENUM_CONSTANT(PAUSE_MODE_INHERIT);
BIND_ENUM_CONSTANT(PAUSE_MODE_STOP);
BIND_ENUM_CONSTANT(PAUSE_MODE_PROCESS);