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Sync classref with current source
Also fix binding of Basis.slerp
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@@ -81,7 +81,7 @@
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<method name="add_export_plugin">
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<return type="void">
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</return>
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<argument index="0" name="exporter" type="EditorExportPlugin">
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<argument index="0" name="plugin" type="EditorExportPlugin">
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</argument>
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<description>
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</description>
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@@ -94,6 +94,14 @@
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<description>
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</description>
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</method>
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<method name="add_inspector_plugin">
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<return type="void">
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</return>
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<argument index="0" name="plugin" type="EditorInspectorPlugin">
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</argument>
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<description>
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</description>
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</method>
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<method name="add_scene_import_plugin">
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<return type="void">
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</return>
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@@ -135,6 +143,12 @@
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This is used, for example, in shader editors to let the plugin know that it must apply the shader code being written by the user to the object.
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</description>
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</method>
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<method name="build" qualifiers="virtual">
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<return type="bool">
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</return>
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<description>
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</description>
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</method>
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<method name="clear" qualifiers="virtual">
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<return type="void">
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</return>
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@@ -341,7 +355,7 @@
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<method name="remove_export_plugin">
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<return type="void">
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</return>
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<argument index="0" name="exporter" type="EditorExportPlugin">
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<argument index="0" name="plugin" type="EditorExportPlugin">
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</argument>
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<description>
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</description>
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@@ -354,6 +368,14 @@
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<description>
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</description>
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</method>
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<method name="remove_inspector_plugin">
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<return type="void">
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</return>
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<argument index="0" name="plugin" type="EditorInspectorPlugin">
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</argument>
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<description>
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</description>
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</method>
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<method name="remove_scene_import_plugin">
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<return type="void">
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</return>
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