From 4b03e0557324ca8d708c1a2fec8cc226ee827f05 Mon Sep 17 00:00:00 2001 From: Marcel Admiraal Date: Sat, 3 Jul 2021 05:50:04 +0100 Subject: [PATCH] Use static inner classes in Godot Java code (cherry picked from commit 23e152040bb728cff2ef06c3f28724dc7e878dbb) --- .../android/java/lib/src/org/godotengine/godot/GodotIO.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java index 4e0e7390e4c..6a437da9bd1 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java @@ -74,7 +74,7 @@ public class GodotIO { public int last_file_id = 1; - class AssetData { + static class AssetData { public boolean eof = false; public String path; public InputStream is; @@ -233,7 +233,7 @@ public class GodotIO { /// DIRECTORIES ///////////////////////// - class AssetDir { + static class AssetDir { public String[] files; public int current; public String path;