Fix dead links across the class reference

This was found using lychee, which is being set up in godot-docs' CI.
This commit is contained in:
Hugo Locurcio
2025-02-10 12:30:37 +01:00
parent 5da6deaaca
commit 4905d033e5
3 changed files with 5 additions and 5 deletions

View File

@@ -90,7 +90,7 @@
http_request.request_completed.connect(self._http_request_completed)
# Perform the HTTP request. The URL below returns a PNG image as of writing.
var error = http_request.request("https://via.placeholder.com/512")
var error = http_request.request("https://placehold.co/512")
if error != OK:
push_error("An error occurred in the HTTP request.")
@@ -120,7 +120,7 @@
httpRequest.RequestCompleted += HttpRequestCompleted;
// Perform the HTTP request. The URL below returns a PNG image as of writing.
Error error = httpRequest.Request("https://via.placeholder.com/512");
Error error = httpRequest.Request("https://placehold.co/512");
if (error != Error.Ok)
{
GD.PushError("An error occurred in the HTTP request.");