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Remove funny output during when exporting a project or loading Godot Engine
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@@ -560,8 +560,6 @@ bool EditorData::check_and_update_scene(int p_idx) {
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bool must_reload = _find_updated_instances(edited_scene[p_idx].root, edited_scene[p_idx].root, checked_scenes);
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print_line("MUST RELOAD? " + itos(must_reload));
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if (must_reload) {
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Ref<PackedScene> pscene;
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pscene.instance();
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