Added empty() function to pool array types

This commit is contained in:
PouleyKetchoupp
2019-10-31 16:27:32 +01:00
parent 99324d9fda
commit 475115c0c3
12 changed files with 168 additions and 0 deletions

View File

@@ -129,6 +129,11 @@ godot_int GDAPI godot_pool_byte_array_size(const godot_pool_byte_array *p_self)
return self->size();
}
godot_bool GDAPI godot_pool_byte_array_empty(const godot_pool_byte_array *p_self) {
const PoolVector<uint8_t> *self = (const PoolVector<uint8_t> *)p_self;
return self->empty();
}
void GDAPI godot_pool_byte_array_destroy(godot_pool_byte_array *p_self) {
((PoolVector<uint8_t> *)p_self)->~PoolVector();
}
@@ -218,6 +223,11 @@ godot_int GDAPI godot_pool_int_array_size(const godot_pool_int_array *p_self) {
return self->size();
}
godot_bool GDAPI godot_pool_int_array_empty(const godot_pool_int_array *p_self) {
const PoolVector<godot_int> *self = (const PoolVector<godot_int> *)p_self;
return self->empty();
}
void GDAPI godot_pool_int_array_destroy(godot_pool_int_array *p_self) {
((PoolVector<godot_int> *)p_self)->~PoolVector();
}
@@ -307,6 +317,11 @@ godot_int GDAPI godot_pool_real_array_size(const godot_pool_real_array *p_self)
return self->size();
}
godot_bool GDAPI godot_pool_real_array_empty(const godot_pool_real_array *p_self) {
const PoolVector<godot_real> *self = (const PoolVector<godot_real> *)p_self;
return self->empty();
}
void GDAPI godot_pool_real_array_destroy(godot_pool_real_array *p_self) {
((PoolVector<godot_real> *)p_self)->~PoolVector();
}
@@ -404,6 +419,11 @@ godot_int GDAPI godot_pool_string_array_size(const godot_pool_string_array *p_se
return self->size();
}
godot_bool GDAPI godot_pool_string_array_empty(const godot_pool_string_array *p_self) {
const PoolVector<String> *self = (const PoolVector<String> *)p_self;
return self->empty();
}
void GDAPI godot_pool_string_array_destroy(godot_pool_string_array *p_self) {
((PoolVector<String> *)p_self)->~PoolVector();
}
@@ -500,6 +520,11 @@ godot_int GDAPI godot_pool_vector2_array_size(const godot_pool_vector2_array *p_
return self->size();
}
godot_bool GDAPI godot_pool_vector2_array_empty(const godot_pool_vector2_array *p_self) {
const PoolVector<Vector2> *self = (const PoolVector<Vector2> *)p_self;
return self->empty();
}
void GDAPI godot_pool_vector2_array_destroy(godot_pool_vector2_array *p_self) {
((PoolVector<Vector2> *)p_self)->~PoolVector();
}
@@ -596,6 +621,11 @@ godot_int GDAPI godot_pool_vector3_array_size(const godot_pool_vector3_array *p_
return self->size();
}
godot_bool GDAPI godot_pool_vector3_array_empty(const godot_pool_vector3_array *p_self) {
const PoolVector<Vector3> *self = (const PoolVector<Vector3> *)p_self;
return self->empty();
}
void GDAPI godot_pool_vector3_array_destroy(godot_pool_vector3_array *p_self) {
((PoolVector<Vector3> *)p_self)->~PoolVector();
}
@@ -692,6 +722,11 @@ godot_int GDAPI godot_pool_color_array_size(const godot_pool_color_array *p_self
return self->size();
}
godot_bool GDAPI godot_pool_color_array_empty(const godot_pool_color_array *p_self) {
const PoolVector<Color> *self = (const PoolVector<Color> *)p_self;
return self->empty();
}
void GDAPI godot_pool_color_array_destroy(godot_pool_color_array *p_self) {
((PoolVector<Color> *)p_self)->~PoolVector();
}

View File

@@ -1716,6 +1716,13 @@
["const godot_pool_byte_array *", "p_self"]
]
},
{
"name": "godot_pool_byte_array_empty",
"return_type": "godot_bool",
"arguments": [
["const godot_pool_byte_array *", "p_self"]
]
},
{
"name": "godot_pool_byte_array_destroy",
"return_type": "void",
@@ -1840,6 +1847,13 @@
["const godot_pool_int_array *", "p_self"]
]
},
{
"name": "godot_pool_int_array_empty",
"return_type": "godot_bool",
"arguments": [
["const godot_pool_int_array *", "p_self"]
]
},
{
"name": "godot_pool_int_array_destroy",
"return_type": "void",
@@ -1964,6 +1978,13 @@
["const godot_pool_real_array *", "p_self"]
]
},
{
"name": "godot_pool_real_array_empty",
"return_type": "godot_bool",
"arguments": [
["const godot_pool_real_array *", "p_self"]
]
},
{
"name": "godot_pool_real_array_destroy",
"return_type": "void",
@@ -2088,6 +2109,13 @@
["const godot_pool_string_array *", "p_self"]
]
},
{
"name": "godot_pool_string_array_empty",
"return_type": "godot_bool",
"arguments": [
["const godot_pool_string_array *", "p_self"]
]
},
{
"name": "godot_pool_string_array_destroy",
"return_type": "void",
@@ -2212,6 +2240,13 @@
["const godot_pool_vector2_array *", "p_self"]
]
},
{
"name": "godot_pool_vector2_array_empty",
"return_type": "godot_bool",
"arguments": [
["const godot_pool_vector2_array *", "p_self"]
]
},
{
"name": "godot_pool_vector2_array_destroy",
"return_type": "void",
@@ -2336,6 +2371,13 @@
["const godot_pool_vector3_array *", "p_self"]
]
},
{
"name": "godot_pool_vector3_array_empty",
"return_type": "godot_bool",
"arguments": [
["const godot_pool_vector3_array *", "p_self"]
]
},
{
"name": "godot_pool_vector3_array_destroy",
"return_type": "void",
@@ -2460,6 +2502,13 @@
["const godot_pool_color_array *", "p_self"]
]
},
{
"name": "godot_pool_color_array_empty",
"return_type": "godot_bool",
"arguments": [
["const godot_pool_color_array *", "p_self"]
]
},
{
"name": "godot_pool_color_array_destroy",
"return_type": "void",

View File

@@ -191,6 +191,8 @@ uint8_t GDAPI godot_pool_byte_array_get(const godot_pool_byte_array *p_self, con
godot_int GDAPI godot_pool_byte_array_size(const godot_pool_byte_array *p_self);
godot_bool GDAPI godot_pool_byte_array_empty(const godot_pool_byte_array *p_self);
void GDAPI godot_pool_byte_array_destroy(godot_pool_byte_array *p_self);
// int
@@ -222,6 +224,8 @@ godot_int GDAPI godot_pool_int_array_get(const godot_pool_int_array *p_self, con
godot_int GDAPI godot_pool_int_array_size(const godot_pool_int_array *p_self);
godot_bool GDAPI godot_pool_int_array_empty(const godot_pool_int_array *p_self);
void GDAPI godot_pool_int_array_destroy(godot_pool_int_array *p_self);
// real
@@ -253,6 +257,8 @@ godot_real GDAPI godot_pool_real_array_get(const godot_pool_real_array *p_self,
godot_int GDAPI godot_pool_real_array_size(const godot_pool_real_array *p_self);
godot_bool GDAPI godot_pool_real_array_empty(const godot_pool_real_array *p_self);
void GDAPI godot_pool_real_array_destroy(godot_pool_real_array *p_self);
// string
@@ -284,6 +290,8 @@ godot_string GDAPI godot_pool_string_array_get(const godot_pool_string_array *p_
godot_int GDAPI godot_pool_string_array_size(const godot_pool_string_array *p_self);
godot_bool GDAPI godot_pool_string_array_empty(const godot_pool_string_array *p_self);
void GDAPI godot_pool_string_array_destroy(godot_pool_string_array *p_self);
// vector2
@@ -315,6 +323,8 @@ godot_vector2 GDAPI godot_pool_vector2_array_get(const godot_pool_vector2_array
godot_int GDAPI godot_pool_vector2_array_size(const godot_pool_vector2_array *p_self);
godot_bool GDAPI godot_pool_vector2_array_empty(const godot_pool_vector2_array *p_self);
void GDAPI godot_pool_vector2_array_destroy(godot_pool_vector2_array *p_self);
// vector3
@@ -346,6 +356,8 @@ godot_vector3 GDAPI godot_pool_vector3_array_get(const godot_pool_vector3_array
godot_int GDAPI godot_pool_vector3_array_size(const godot_pool_vector3_array *p_self);
godot_bool GDAPI godot_pool_vector3_array_empty(const godot_pool_vector3_array *p_self);
void GDAPI godot_pool_vector3_array_destroy(godot_pool_vector3_array *p_self);
// color
@@ -377,6 +389,8 @@ godot_color GDAPI godot_pool_color_array_get(const godot_pool_color_array *p_sel
godot_int GDAPI godot_pool_color_array_size(const godot_pool_color_array *p_self);
godot_bool GDAPI godot_pool_color_array_empty(const godot_pool_color_array *p_self);
void GDAPI godot_pool_color_array_destroy(godot_pool_color_array *p_self);
//