Expose BitMap's convert_to_image and resize methods to GDScript

This commit is contained in:
Manolis Papadeas
2021-12-12 01:05:25 +02:00
parent 092a286127
commit 453912d48d
2 changed files with 15 additions and 0 deletions

View File

@@ -9,6 +9,12 @@
<tutorials>
</tutorials>
<methods>
<method name="convert_to_image" qualifiers="const">
<return type="Image" />
<description>
Returns an image of the same size as the bitmap and with a [enum Image.Format] of type [code]FORMAT_L8[/code]. [code]true[/code] bits of the bitmap are being converted into white pixels, and [code]false[/code] bits into black.
</description>
</method>
<method name="create">
<return type="void" />
<argument index="0" name="size" type="Vector2" />
@@ -64,6 +70,13 @@
[code]epsilon[/code] is passed to RDP to control how accurately the polygons cover the bitmap: a lower [code]epsilon[/code] corresponds to more points in the polygons.
</description>
</method>
<method name="resize">
<return type="void" />
<argument index="0" name="new_size" type="Vector2" />
<description>
Resizes the image to [code]new_size[/code].
</description>
</method>
<method name="set_bit">
<return type="void" />
<argument index="0" name="position" type="Vector2" />