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proper joy axis support as actions, can be configured and inquired, fixes #2317
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@@ -156,6 +156,7 @@ bool InputEvent::is_pressed() const {
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case MOUSE_BUTTON: return mouse_button.pressed;
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case JOYSTICK_BUTTON: return joy_button.pressed;
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case SCREEN_TOUCH: return screen_touch.pressed;
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case JOYSTICK_MOTION: return InputMap::get_singleton()->event_is_joy_motion_action_pressed(*this);
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case ACTION: return action.pressed;
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default: {}
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}
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