Remove unused private variables in godot/scene

This commit is contained in:
Logan Detrick
2025-12-07 03:46:26 -08:00
parent 78d91947f6
commit 42e60c38dc
24 changed files with 0 additions and 62 deletions

View File

@@ -48,12 +48,6 @@ private:
};
struct Output {
AudioFrame vol;
int bus_index = 0;
Viewport *viewport = nullptr; //pointer only used for reference to previous mix
};
AudioStreamPlayerInternal *internal = nullptr;
SafeNumeric<float> setplay{ -1.0 };

View File

@@ -122,14 +122,6 @@ private:
}
};
struct SortAxis {
const Particle *particles = nullptr;
Vector2 axis;
bool operator()(int p_a, int p_b) const {
return axis.dot(particles[p_a].transform[2]) < axis.dot(particles[p_b].transform[2]);
}
};
//
bool one_shot = false;
@@ -178,7 +170,6 @@ private:
Vector<Vector2> emission_points;
Vector<Vector2> emission_normals;
Vector<Color> emission_colors;
int emission_point_count = 0;
real_t emission_ring_inner_radius = 0.8;
real_t emission_ring_radius = 1.0;

View File

@@ -56,7 +56,6 @@ class Polygon2D : public Node2D {
Size2 tex_scale = Vector2(1, 1);
Vector2 tex_ofs;
bool tex_tile = true;
real_t tex_rot = 0.0;
bool invert = false;
real_t invert_border = 100.0;

View File

@@ -37,8 +37,6 @@ class Sprite2D : public Node2D {
GDCLASS(Sprite2D, Node2D);
Ref<Texture2D> texture;
Color specular_color;
real_t shininess = 0.0;
#ifdef TOOLS_ENABLED
bool dragging_to_resize_rect = false;

View File

@@ -36,8 +36,6 @@ class Viewport;
class VisibleOnScreenNotifier2D : public Node2D {
GDCLASS(VisibleOnScreenNotifier2D, Node2D);
HashSet<Viewport *> viewports;
Rect2 rect;
bool show_rect = true;