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doc: Sync classref with current source + fixup some bindings
Includes various changes triggered by the refactoring of method bindings.
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@@ -63,12 +63,6 @@
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<member name="playing" type="bool" setter="_set_playing" getter="_is_playing" default="false">
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If [code]true[/code], the [member animation] is currently playing.
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</member>
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<member name="shininess" type="float" setter="set_shininess" getter="get_shininess" default="1.0">
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Strength of the specular light effect of this [AnimatedSprite2D].
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</member>
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<member name="specular_color" type="Color" setter="set_specular_color" getter="get_specular_color" default="Color( 1, 1, 1, 1 )">
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The color of the specular light effect.
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</member>
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<member name="speed_scale" type="float" setter="set_speed_scale" getter="get_speed_scale" default="1.0">
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The animation speed is multiplied by this value.
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</member>
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