mirror of
https://github.com/godotengine/godot.git
synced 2026-01-06 10:11:57 +03:00
committed by
Rémi Verschelde
parent
830947feaf
commit
424a104666
@@ -47,7 +47,7 @@ class TestPhysicsMainLoop : public MainLoop {
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};
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RID test_cube;
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RID plane;
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RID sphere;
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RID light;
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@@ -74,13 +74,13 @@ class TestPhysicsMainLoop : public MainLoop {
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//t.basis.scale( Vector3(1.0,0.5,0.2) );
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vs->instance_set_transform(p_visual_instance,t);
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}
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bool quit;
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protected:
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static void _bind_methods() {
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ObjectTypeDB::bind_method("body_changed_transform",&TestPhysicsMainLoop::body_changed_transform);
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}
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@@ -90,11 +90,11 @@ protected:
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PhysicsServer * ps = PhysicsServer::get_singleton();
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RID mesh_instance = vs->instance_create2(type_mesh_map[p_shape],scenario);
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RID body = ps->body_create(p_body,!p_active_default);
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RID body = ps->body_create(p_body,!p_active_default);
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ps->body_set_space(body,space);
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ps->body_set_param(body,PhysicsServer::BODY_PARAM_BOUNCE,0.0);
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//todo set space
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ps->body_add_shape(body,type_shape_map[p_shape]);
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ps->body_add_shape(body,type_shape_map[p_shape]);
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ps->body_set_force_integration_callback(body,this,"body_changed_transform",mesh_instance);
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ps->body_set_state( body, PhysicsServer::BODY_STATE_TRANSFORM,p_location);
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@@ -289,7 +289,7 @@ protected:
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public:
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virtual void input_event(const InputEvent& p_event) {
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if (p_event.type==InputEvent::MOUSE_MOTION && p_event.mouse_motion.button_mask&4) {
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ofs_y-=p_event.mouse_motion.relative_y/200.0;
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@@ -329,7 +329,7 @@ public:
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}
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virtual void request_quit() {
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quit=true;
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}
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virtual void init() {
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@@ -388,53 +388,53 @@ public:
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/* Make Trimesh */
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quit=false;
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return;
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#if 0
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#define GRID_SIZE 5
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float grid[GRID_SIZE][GRID_SIZE];
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for (int i=0;i<GRID_SIZE;i++) {
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for (int j=0;j<GRID_SIZE;j++) {
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grid[j][i]=Math::random(0.0, 1.0 );
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}
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}
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Vector<Vector3> faces;
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for (int i=1;i<GRID_SIZE;i++) {
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for (int j=1;j<GRID_SIZE;j++) {
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#define MAKE_VERTEX(m_x,m_z)\
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faces.push_back( Vector3( m_x-GRID_SIZE/2.0, grid[m_x][m_z], m_z-GRID_SIZE/2.0 )*3.0 )
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MAKE_VERTEX(i,j-1);
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MAKE_VERTEX(i,j);
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MAKE_VERTEX(i-1,j);
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MAKE_VERTEX(i-1,j-1);
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MAKE_VERTEX(i,j-1);
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MAKE_VERTEX(i-1,j);
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}
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}
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/*
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faces.clear();
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faces.clear();
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faces.push_back( Vector3(0,0,-5) );
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faces.push_back( Vector3(1,0,-1) );
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faces.push_back( Vector3(-1,-0,-1) );
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*/
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RID trimesh_shape = ps->shape_create();
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ps->shape_set_data(trimesh_shape, PhysicsServer::SHAPE_CONCAVE_POLYGON,faces);
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faces=ps->shape_get_shape(trimesh_shape, 0);
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Vector<Vector3> normals; // for drawing
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for (int i=0;i<faces.size()/3;i++) {
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Plane p( faces[i*3+0],faces[i*3+1], faces[i*3+2] );
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normals.push_back(p.normal);
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normals.push_back(p.normal);
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@@ -448,11 +448,11 @@ public:
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RID trimesh_mat = vs->fixed_material_create();
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vs->material_generate( trimesh_mat, Color(1.0,0.5,0.3) );
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vs->mesh_surface_set_material( trimesh_mesh, 0, trimesh_mat );
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RID triins = vs->instance_create2(trimesh_mesh);
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RID tribody = ps->body_create( PhysicsServer::BODY_MODE_STATIC, trimesh_shape);
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Transform tritrans = Transform( Matrix3(), Vector3(0,0,-2) );
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ps->body_set_state( tribody, PhysicsServer::BODY_STATE_TRANSFORM, tritrans );
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@@ -483,7 +483,7 @@ public:
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return quit;
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}
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virtual void finish() {
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}
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void test_joint() {
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@@ -599,7 +599,7 @@ public:
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PhysicsServer::ShapeType type=shape_idx[i%4];
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//type=PhysicsServer::SHAPE_CONVEX_POLYGON;
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Transform t;
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Transform t;
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t.origin=Vector3(0.0*i,3.5+1.1*i,0.7+0.0*i);
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//t.origin=Vector3(-0.7+0.0*i,0.5+4.1*i,0);
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