Rename the _MD macro to D_METHOD

This new name also makes its purpose a little clearer

This is a step towards fixing #56
This commit is contained in:
Hein-Pieter van Braam
2017-02-13 12:47:24 +01:00
parent bf64df4427
commit 411ee71b4d
297 changed files with 5445 additions and 5443 deletions

View File

@@ -103,12 +103,12 @@ Size2 TextureRect::get_minimum_size() const {
void TextureRect::_bind_methods() {
ClassDB::bind_method(_MD("set_texture","texture"), & TextureRect::set_texture );
ClassDB::bind_method(_MD("get_texture"), & TextureRect::get_texture );
ClassDB::bind_method(_MD("set_expand","enable"), & TextureRect::set_expand );
ClassDB::bind_method(_MD("has_expand"), & TextureRect::has_expand );
ClassDB::bind_method(_MD("set_stretch_mode","stretch_mode"), & TextureRect::set_stretch_mode );
ClassDB::bind_method(_MD("get_stretch_mode"), & TextureRect::get_stretch_mode );
ClassDB::bind_method(D_METHOD("set_texture","texture"), & TextureRect::set_texture );
ClassDB::bind_method(D_METHOD("get_texture"), & TextureRect::get_texture );
ClassDB::bind_method(D_METHOD("set_expand","enable"), & TextureRect::set_expand );
ClassDB::bind_method(D_METHOD("has_expand"), & TextureRect::has_expand );
ClassDB::bind_method(D_METHOD("set_stretch_mode","stretch_mode"), & TextureRect::set_stretch_mode );
ClassDB::bind_method(D_METHOD("get_stretch_mode"), & TextureRect::get_stretch_mode );
ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture");
ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "expand" ), "set_expand","has_expand");