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Rename the _MD macro to D_METHOD
This new name also makes its purpose a little clearer This is a step towards fixing #56
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@@ -368,8 +368,8 @@ void AnimationCache::set_animation(const Ref<Animation>& p_animation) {
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void AnimationCache::_bind_methods() {
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ClassDB::bind_method(_MD("_node_exit_tree"),&AnimationCache::_node_exit_tree);
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ClassDB::bind_method(_MD("_animation_changed"),&AnimationCache::_animation_changed);
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ClassDB::bind_method(D_METHOD("_node_exit_tree"),&AnimationCache::_node_exit_tree);
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ClassDB::bind_method(D_METHOD("_animation_changed"),&AnimationCache::_animation_changed);
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}
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void AnimationCache::set_root(Node* p_root) {
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