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Merge pull request #38348 from asheraryam/convex-decompose
[3.x] Create GDScript bindings for creating multiple-convex collision bodies
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@@ -27,6 +27,13 @@
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This helper creates a [MeshInstance] child node with gizmos at every vertex calculated from the mesh geometry. It's mainly used for testing.
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</description>
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</method>
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<method name="create_multiple_convex_collisions">
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<return type="void">
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</return>
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<description>
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This helper creates a [StaticBody] child node with multiple [ConvexPolygonShape] collision shapes calculated from the mesh geometry via convex decomposition. It's mainly used for testing.
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</description>
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</method>
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<method name="create_trimesh_collision">
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<return type="void">
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</return>
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