mirror of
https://github.com/godotengine/godot.git
synced 2026-01-06 10:11:57 +03:00
Heightmap collision shape support in Godot Physics
This commit is contained in:
@@ -103,6 +103,8 @@ Files: ./servers/physics/gjk_epa.cpp
|
||||
./servers/physics/joints/pin_joint_sw.h
|
||||
./servers/physics/joints/slider_joint_sw.cpp
|
||||
./servers/physics/joints/slider_joint_sw.h
|
||||
./servers/physics/shape_sw.cpp
|
||||
./servers/physics/shape_sw.h
|
||||
Comment: Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright: 2003-2008, Erwin Coumans
|
||||
2007-2021, Juan Linietsky, Ariel Manzur.
|
||||
|
||||
Reference in New Issue
Block a user