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Use "enum class" for input enums
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@@ -149,10 +149,10 @@ void EditorCommandPalette::_sbox_input(const Ref<InputEvent> &p_ie) {
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Ref<InputEventKey> k = p_ie;
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if (k.is_valid()) {
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switch (k->get_keycode()) {
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case KEY_UP:
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case KEY_DOWN:
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case KEY_PAGEUP:
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case KEY_PAGEDOWN: {
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case Key::UP:
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case Key::DOWN:
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case Key::PAGEUP:
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case Key::PAGEDOWN: {
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search_options->gui_input(k);
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} break;
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default:
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