Refactor Jolt-related project settings to only be loaded as needed

This commit is contained in:
Mikael Hermansson
2025-01-08 00:51:14 +01:00
parent b15b24b087
commit 3b78ff564a
18 changed files with 137 additions and 247 deletions

View File

@@ -93,7 +93,7 @@ void JoltArea3D::_add_to_space() {
jolt_settings->mIsSensor = true;
jolt_settings->mUseManifoldReduction = false;
if (JoltProjectSettings::areas_detect_static_bodies()) {
if (JoltProjectSettings::areas_detect_static_bodies) {
jolt_settings->mCollideKinematicVsNonDynamic = true;
}