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Replace Godot docs URL with $DOCS_URL in XML class reference
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@@ -20,12 +20,12 @@
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file.close()
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return content
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[/codeblock]
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In the example above, the file will be saved in the user data folder as specified in the [url=https://docs.godotengine.org/en/3.4/tutorials/io/data_paths.html]Data paths[/url] documentation.
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In the example above, the file will be saved in the user data folder as specified in the [url=$DOCS_URL/tutorials/io/data_paths.html]Data paths[/url] documentation.
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[b]Note:[/b] To access project resources once exported, it is recommended to use [ResourceLoader] instead of the [File] API, as some files are converted to engine-specific formats and their original source files might not be present in the exported PCK package.
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[b]Note:[/b] Files are automatically closed only if the process exits "normally" (such as by clicking the window manager's close button or pressing [b]Alt + F4[/b]). If you stop the project execution by pressing [b]F8[/b] while the project is running, the file won't be closed as the game process will be killed. You can work around this by calling [method flush] at regular intervals.
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</description>
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<tutorials>
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<link title="File system">https://docs.godotengine.org/en/3.4/getting_started/step_by_step/filesystem.html</link>
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<link title="File system">$DOCS_URL/getting_started/step_by_step/filesystem.html</link>
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<link title="3D Voxel Demo">https://godotengine.org/asset-library/asset/676</link>
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</tutorials>
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<methods>
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