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Merge pull request #82614 from m4gr3d/openxr_eye_gaze_interaction
Add support for the OpenXR Eye gaze interaction extension
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@@ -2725,6 +2725,9 @@
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<member name="xr/openxr/environment_blend_mode" type="int" setter="" getter="" default=""0"">
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Specify how OpenXR should blend in the environment. This is specific to certain AR and passthrough devices where camera images are blended in by the XR compositor.
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</member>
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<member name="xr/openxr/extensions/eye_gaze_interaction" type="bool" setter="" getter="" default="false">
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Specify whether to enable eye tracking for this project. Depending on the platform, additional export configuration may be needed.
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</member>
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<member name="xr/openxr/form_factor" type="int" setter="" getter="" default=""0"">
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Specify whether OpenXR should be configured for an HMD or a hand held device.
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</member>
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