Merge pull request #82614 from m4gr3d/openxr_eye_gaze_interaction

Add support for the OpenXR Eye gaze interaction extension
This commit is contained in:
Rémi Verschelde
2023-10-03 17:25:52 +02:00
18 changed files with 266 additions and 6 deletions

View File

@@ -2725,6 +2725,9 @@
<member name="xr/openxr/environment_blend_mode" type="int" setter="" getter="" default="&quot;0&quot;">
Specify how OpenXR should blend in the environment. This is specific to certain AR and passthrough devices where camera images are blended in by the XR compositor.
</member>
<member name="xr/openxr/extensions/eye_gaze_interaction" type="bool" setter="" getter="" default="false">
Specify whether to enable eye tracking for this project. Depending on the platform, additional export configuration may be needed.
</member>
<member name="xr/openxr/form_factor" type="int" setter="" getter="" default="&quot;0&quot;">
Specify whether OpenXR should be configured for an HMD or a hand held device.
</member>