doc: Sync classref with current source

This commit is contained in:
Rémi Verschelde
2019-05-28 18:08:13 +02:00
parent b71254a861
commit 3a365c1fc0
16 changed files with 379 additions and 20 deletions

View File

@@ -120,6 +120,8 @@
<member name="flags_use_point_size" type="bool" setter="set_flag" getter="get_flag">
If [code]true[/code], render point size can be changed. Note: this is only effective for objects whose geometry is point-based rather than triangle-based. See also [member params_point_size].
</member>
<member name="flags_use_shadow_to_opacity" type="bool" setter="set_flag" getter="get_flag">
</member>
<member name="flags_vertex_lighting" type="bool" setter="set_flag" getter="get_flag">
If [code]true[/code], lighting is calculated per vertex rather than per pixel. This may increase performance on low-end devices. Default value: [code]false[/code].
</member>
@@ -390,7 +392,9 @@
</constant>
<constant name="FLAG_ENSURE_CORRECT_NORMALS" value="16" enum="Flags">
</constant>
<constant name="FLAG_MAX" value="18" enum="Flags">
<constant name="FLAG_USE_SHADOW_TO_OPACITY" value="18" enum="Flags">
</constant>
<constant name="FLAG_MAX" value="19" enum="Flags">
</constant>
<constant name="DIFFUSE_BURLEY" value="0" enum="DiffuseMode">
Default diffuse scattering algorithm.