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implement ping-pong loop in animation
Co-authored-by: Chaosus <chaosus89@gmail.com>
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Silc 'Tokage' Renew
parent
e8c89b2b91
commit
372ba76663
@@ -73,6 +73,7 @@
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<argument index="2" name="delta" type="float" />
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<argument index="3" name="seeked" type="bool" />
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<argument index="4" name="blend" type="float" />
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<argument index="5" name="pingponged" type="int" default="0" />
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<description>
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Blend an animation by [code]blend[/code] amount (name must be valid in the linked [AnimationPlayer]). A [code]time[/code] and [code]delta[/code] may be passed, as well as whether [code]seek[/code] happened.
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</description>
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