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Fix miscellaneous oddities around the class reference (part 5)
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@@ -63,15 +63,15 @@
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<return type="void" />
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<param index="0" name="scene" type="Node" />
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<description>
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Post process the scene. This function is called after the final scene has been configured.
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Post-process the scene. This function is called after the final scene has been configured.
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</description>
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</method>
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<method name="_pre_process" qualifiers="virtual">
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<return type="void" />
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<param index="0" name="scene" type="Node" />
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<description>
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Pre Process the scene. This function is called right after the scene format loader loaded the scene and no changes have been made.
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Pre process may be used to adjust internal import options in the [code]"nodes"[/code], [code]"meshes"[/code], [code]"animations"[/code] or [code]"materials"[/code] keys inside [code]get_option_value("_subresources")[/code].
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Pre-process the scene. This function is called right after the scene format loader loaded the scene and no changes have been made.
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Pre-process may be used to adjust internal import options in the [code]"nodes"[/code], [code]"meshes"[/code], [code]"animations"[/code] or [code]"materials"[/code] keys inside [code]get_option_value("_subresources")[/code].
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</description>
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</method>
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<method name="add_import_option">
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