diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml index d7715543def..b5f5604f2b8 100644 --- a/doc/classes/TextEdit.xml +++ b/doc/classes/TextEdit.xml @@ -5,6 +5,7 @@ TextEdit is meant for editing large, multiline text. It also has facilities for editing code, such as syntax highlighting support and multiple levels of undo/redo. + [b]Note:[/b] When holding down [code]Alt[/code], the vertical scroll wheel will scroll 5 times as fast as it would normally do. This also works in the Godot script editor. @@ -517,10 +518,10 @@ If [code]true[/code], read-only mode is enabled. Existing text cannot be modified and new text cannot be added. - The current horizontal scroll value. + If there is a horizontal scrollbar, this determines the current horizontal scroll value in pixels. - The current vertical scroll value. + If there is a vertical scrollbar, this determines the current vertical scroll value in line numbers, starting at 0 for the top line. If [code]true[/code], text can be selected. diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 473b6ad4dae..2b6bbff1341 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -2326,14 +2326,22 @@ void TextEdit::_gui_input(const Ref &p_gui_input) { if (mb->get_button_index() == BUTTON_WHEEL_UP && !mb->get_command()) { if (mb->get_shift()) { h_scroll->set_value(h_scroll->get_value() - (100 * mb->get_factor())); + } else if (mb->get_alt()) { + // Scroll 5 times as fast as normal (like in Visual Studio Code). + _scroll_up(15 * mb->get_factor()); } else if (v_scroll->is_visible()) { + // Scroll 3 lines. _scroll_up(3 * mb->get_factor()); } } if (mb->get_button_index() == BUTTON_WHEEL_DOWN && !mb->get_command()) { if (mb->get_shift()) { h_scroll->set_value(h_scroll->get_value() + (100 * mb->get_factor())); + } else if (mb->get_alt()) { + // Scroll 5 times as fast as normal (like in Visual Studio Code). + _scroll_down(15 * mb->get_factor()); } else if (v_scroll->is_visible()) { + // Scroll 3 lines. _scroll_down(3 * mb->get_factor()); } }