mirror of
https://github.com/godotengine/godot.git
synced 2026-01-06 10:11:57 +03:00
Rename GI Classes
* GIProbe is now VoxelGI * BakedLightmap is now LightmapGI As godot adds more ways to provide GI (as an example, SDFGI in 4.0), the different techniques (which have different pros/cons) need to be properly named to avoid confusion.
This commit is contained in:
65
doc/classes/LightmapGIData.xml
Normal file
65
doc/classes/LightmapGIData.xml
Normal file
@@ -0,0 +1,65 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="LightmapGIData" inherits="Resource" version="4.0">
|
||||
<brief_description>
|
||||
</brief_description>
|
||||
<description>
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<methods>
|
||||
<method name="add_user">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="path" type="NodePath">
|
||||
</argument>
|
||||
<argument index="1" name="uv_scale" type="Rect2">
|
||||
</argument>
|
||||
<argument index="2" name="slice_index" type="int">
|
||||
</argument>
|
||||
<argument index="3" name="sub_instance" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="clear_users">
|
||||
<return type="void">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_user_count" qualifiers="const">
|
||||
<return type="int">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_user_path" qualifiers="const">
|
||||
<return type="NodePath">
|
||||
</return>
|
||||
<argument index="0" name="user_idx" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="is_using_spherical_harmonics" qualifiers="const">
|
||||
<return type="bool">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_uses_spherical_harmonics">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="uses_spherical_harmonics" type="bool">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="light_texture" type="TextureLayered" setter="set_light_texture" getter="get_light_texture">
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
Reference in New Issue
Block a user