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synced 2026-01-03 18:11:19 +03:00
PoolVector is gone, replaced by Vector
Typed `PoolTypeArray` types are now renamed `PackedTypeArray` and are sugar for `Vector<Type>`.
This commit is contained in:
committed by
Juan Linietsky
parent
fb8c93c10b
commit
3205a92ad8
@@ -34,12 +34,12 @@
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#include "editor_inspector.h"
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#include "editor_settings.h"
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PoolVector<String> EditorFolding::_get_unfolds(const Object *p_object) {
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Vector<String> EditorFolding::_get_unfolds(const Object *p_object) {
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PoolVector<String> sections;
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Vector<String> sections;
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sections.resize(p_object->editor_get_section_folding().size());
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if (sections.size()) {
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PoolVector<String>::Write w = sections.write();
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String *w = sections.ptrw();
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int idx = 0;
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for (const Set<String>::Element *E = p_object->editor_get_section_folding().front(); E; E = E->next()) {
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w[idx++] = E->get();
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@@ -52,7 +52,7 @@ PoolVector<String> EditorFolding::_get_unfolds(const Object *p_object) {
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void EditorFolding::save_resource_folding(const RES &p_resource, const String &p_path) {
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Ref<ConfigFile> config;
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config.instance();
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PoolVector<String> unfolds = _get_unfolds(p_resource.ptr());
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Vector<String> unfolds = _get_unfolds(p_resource.ptr());
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config->set_value("folding", "sections_unfolded", unfolds);
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String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg";
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@@ -60,10 +60,10 @@ void EditorFolding::save_resource_folding(const RES &p_resource, const String &p
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config->save(file);
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}
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void EditorFolding::_set_unfolds(Object *p_object, const PoolVector<String> &p_unfolds) {
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void EditorFolding::_set_unfolds(Object *p_object, const Vector<String> &p_unfolds) {
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int uc = p_unfolds.size();
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PoolVector<String>::Read r = p_unfolds.read();
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const String *r = p_unfolds.ptr();
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p_object->editor_clear_section_folding();
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for (int i = 0; i < uc; i++) {
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p_object->editor_set_section_unfold(r[i], true);
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@@ -82,7 +82,7 @@ void EditorFolding::load_resource_folding(RES p_resource, const String &p_path)
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return;
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}
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PoolVector<String> unfolds;
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Vector<String> unfolds;
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if (config->has_section_key("folding", "sections_unfolded")) {
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unfolds = config->get_value("folding", "sections_unfolded");
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@@ -103,7 +103,7 @@ void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p
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if (p_node->is_displayed_folded()) {
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nodes_folded.push_back(p_root->get_path_to(p_node));
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}
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PoolVector<String> unfolds = _get_unfolds(p_node);
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Vector<String> unfolds = _get_unfolds(p_node);
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if (unfolds.size()) {
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p_folds.push_back(p_root->get_path_to(p_node));
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@@ -118,7 +118,7 @@ void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p
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RES res = p_node->get(E->get().name);
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if (res.is_valid() && !resources.has(res) && res->get_path() != String() && !res->get_path().is_resource_file()) {
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PoolVector<String> res_unfolds = _get_unfolds(res.ptr());
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Vector<String> res_unfolds = _get_unfolds(res.ptr());
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resource_folds.push_back(res->get_path());
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resource_folds.push_back(res_unfolds);
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resources.insert(res);
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@@ -184,7 +184,7 @@ void EditorFolding::load_scene_folding(Node *p_scene, const String &p_path) {
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for (int i = 0; i < unfolds.size(); i += 2) {
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NodePath path2 = unfolds[i];
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PoolVector<String> un = unfolds[i + 1];
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Vector<String> un = unfolds[i + 1];
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Node *node = p_scene->get_node_or_null(path2);
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if (!node) {
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continue;
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@@ -202,7 +202,7 @@ void EditorFolding::load_scene_folding(Node *p_scene, const String &p_path) {
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continue;
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}
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PoolVector<String> unfolds2 = res_unfolds[i + 1];
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Vector<String> unfolds2 = res_unfolds[i + 1];
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_set_unfolds(res.ptr(), unfolds2);
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}
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