mirror of
https://github.com/godotengine/godot.git
synced 2026-01-06 10:11:57 +03:00
GDScript: Fix constant conversions
This commit is contained in:
@@ -76,7 +76,8 @@ public:
|
||||
REDUNDANT_AWAIT, // await is used but expression is synchronous (not a signal nor a coroutine).
|
||||
EMPTY_FILE, // A script file is empty.
|
||||
SHADOWED_GLOBAL_IDENTIFIER, // A global class or function has the same name as variable.
|
||||
INT_ASSIGNED_TO_ENUM, // An integer value was assigned to an enum-typed variable without casting.
|
||||
INT_AS_ENUM_WITHOUT_CAST, // An integer value was used as an enum value without casting.
|
||||
INT_AS_ENUM_WITHOUT_MATCH, // An integer value was used as an enum value without matching enum member.
|
||||
STATIC_CALLED_ON_INSTANCE, // A static method was called on an instance of a class instead of on the class itself.
|
||||
CONFUSABLE_IDENTIFIER, // The identifier contains misleading characters that can be confused. E.g. "usеr" (has Cyrillic "е" instead of Latin "e").
|
||||
WARNING_MAX,
|
||||
|
||||
Reference in New Issue
Block a user