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Fix the gradle build configuration for the Android platform following https://github.com/godotengine/godot/pull/66242
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@@ -53,10 +53,10 @@ else:
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print("WARN: Architecture not suitable for embedding into APK; keeping .so at \\bin")
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if lib_arch_dir != "":
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if env.debug_features:
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lib_type_dir = "debug"
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elif env.dev_build:
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if env.dev_build:
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lib_type_dir = "dev"
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elif env.debug_features:
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lib_type_dir = "debug"
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else: # Release
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lib_type_dir = "release"
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