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Add volume_linear property and methods for audio-related classes
Remove default value from `volume_linear` property documentation Remove `volume_linear` internal property from `AudioBusLayout` Update doc/classes/AudioEffectAmplify.xml [no ci] Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com> Make documentation more concise [no ci]
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@@ -89,8 +89,12 @@
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[b]Note:[/b] This property is automatically changed when exiting or entering the tree, or this node is paused (see [member Node.process_mode]).
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</member>
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<member name="volume_db" type="float" setter="set_volume_db" getter="get_volume_db" default="0.0">
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Volume of sound, in decibel. This is an offset of the [member stream]'s volume.
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[b]Note:[/b] To convert between decibel and linear energy (like most volume sliders do), use [method @GlobalScope.db_to_linear] and [method @GlobalScope.linear_to_db].
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Volume of sound, in decibels. This is an offset of the [member stream]'s volume.
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[b]Note:[/b] To convert between decibel and linear energy (like most volume sliders do), use [member volume_linear], or [method @GlobalScope.db_to_linear] and [method @GlobalScope.linear_to_db].
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</member>
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<member name="volume_linear" type="float" setter="set_volume_linear" getter="get_volume_linear">
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Volume of sound, as a linear value.
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[b]Note:[/b] This member modifies [member volume_db] for convenience. The returned value is equivalent to the result of [method @GlobalScope.db_to_linear] on [member volume_db]. Setting this member is equivalent to setting [member volume_db] to the result of [method @GlobalScope.linear_to_db] on a value.
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</member>
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</members>
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<signals>
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