mirror of
https://github.com/godotengine/godot.git
synced 2026-01-03 18:11:19 +03:00
[Docs] Various grammar and spelling fixes
This commit is contained in:
@@ -1,10 +1,10 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="TextMesh" inherits="PrimitiveMesh" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
||||
<brief_description>
|
||||
Generate an [PrimitiveMesh] from the text.
|
||||
Generate a [PrimitiveMesh] from the text.
|
||||
</brief_description>
|
||||
<description>
|
||||
Generate an [PrimitiveMesh] from the text.
|
||||
Generate a [PrimitiveMesh] from the text.
|
||||
TextMesh can be generated only when using dynamic fonts with vector glyph contours. Bitmap fonts (including bitmap data in the TrueType/OpenType containers, like color emoji fonts) are not supported.
|
||||
The UV layout is arranged in 4 horizontal strips, top to bottom: 40% of the height for the front face, 40% for the back face, 10% for the outer edges and 10% for the inner edges.
|
||||
</description>
|
||||
|
||||
Reference in New Issue
Block a user