mirror of
https://github.com/godotengine/godot.git
synced 2026-01-03 18:11:19 +03:00
Merge pull request #25624 from nekomatata/texture-rect-flip
Add ability to flip TextureRect horizontally or vertically
This commit is contained in:
@@ -22,6 +22,12 @@
|
||||
<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
|
||||
The node's [Texture] resource.
|
||||
</member>
|
||||
<member name="flip_h" type="bool" setter="set_flip_h" getter="is_flipped_h">
|
||||
If [code]true[/code], texture is flipped horizontally. Default value: [code]false[/code].
|
||||
</member>
|
||||
<member name="flip_v" type="bool" setter="set_flip_v" getter="is_flipped_v">
|
||||
If [code]true[/code], texture is flipped vertically. Default value: [code]false[/code].
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
<constant name="STRETCH_SCALE_ON_EXPAND" value="0" enum="StretchMode">
|
||||
|
||||
Reference in New Issue
Block a user