From 2ac25fbcc793f2b21c2469206215e4a00c19a562 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Sun, 14 Aug 2022 15:05:56 +0200 Subject: [PATCH] Document run-time SceneTree debug property changes not working correctly (cherry picked from commit 3396f45eef7f4c7f7ca3e3be5074fbbf58307780) --- doc/classes/SceneTree.xml | 2 ++ 1 file changed, 2 insertions(+) diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml index 399dd3ccf1f..2d57a05a656 100644 --- a/doc/classes/SceneTree.xml +++ b/doc/classes/SceneTree.xml @@ -233,9 +233,11 @@ If [code]true[/code], collision shapes will be visible when running the game from the editor for debugging purposes. + [b]Note:[/b] This property is not designed to be changed at run-time. Changing the value of [member debug_collisions_hint] while the project is running will not have the desired effect. If [code]true[/code], navigation polygons will be visible when running the game from the editor for debugging purposes. + [b]Note:[/b] This property is not designed to be changed at run-time. Changing the value of [member debug_navigation_hint] while the project is running will not have the desired effect. The root of the edited scene.