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Removes Script::get_node_type()
used before GDScript, with squirrel apparently
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@@ -142,8 +142,6 @@ public:
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virtual bool is_tool() const;
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virtual String get_node_type() const;
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virtual ScriptLanguage *get_language() const;
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virtual bool has_script_signal(const StringName &p_signal) const;
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