-Renamed GlobalConfig to ProjectSettings, makes more sense.

-Added system for feature overrides, it's pretty cool :)
This commit is contained in:
Juan Linietsky
2017-07-19 17:00:46 -03:00
parent 89588d4334
commit 25678b1876
162 changed files with 1296 additions and 831 deletions

View File

@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "input.h"
#include "global_config.h"
#include "project_settings.h"
#include "input_map.h"
#include "os/os.h"
Input *Input::singleton = NULL;
@@ -101,7 +101,7 @@ void Input::get_argument_options(const StringName &p_function, int p_idx, List<S
if (p_idx == 0 && (pf == "is_action_pressed" || pf == "action_press" || pf == "action_release" || pf == "is_action_just_pressed" || pf == "is_action_just_released")) {
List<PropertyInfo> pinfo;
GlobalConfig::get_singleton()->get_property_list(&pinfo);
ProjectSettings::get_singleton()->get_property_list(&pinfo);
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
const PropertyInfo &pi = E->get();