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Make transform elements BitField in RetargetModifier
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@@ -10,19 +10,54 @@
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="is_position_enabled" qualifiers="const">
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<return type="bool" />
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<description>
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Returns [code]true[/code] if [member enable] has [constant TRANSFORM_FLAG_POSITION].
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</description>
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</method>
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<method name="is_rotation_enabled" qualifiers="const">
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<return type="bool" />
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<description>
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Returns [code]true[/code] if [member enable] has [constant TRANSFORM_FLAG_ROTATION].
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</description>
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</method>
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<method name="is_scale_enabled" qualifiers="const">
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<return type="bool" />
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<description>
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Returns [code]true[/code] if [member enable] has [constant TRANSFORM_FLAG_SCALE].
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</description>
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</method>
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<method name="set_position_enabled">
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<return type="void" />
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<param index="0" name="enabled" type="bool" />
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<description>
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Sets [constant TRANSFORM_FLAG_POSITION] into [member enable].
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</description>
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</method>
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<method name="set_rotation_enabled">
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<return type="void" />
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<param index="0" name="enabled" type="bool" />
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<description>
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Sets [constant TRANSFORM_FLAG_ROTATION] into [member enable].
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</description>
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</method>
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<method name="set_scale_enabled">
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<return type="void" />
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<param index="0" name="enabled" type="bool" />
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<description>
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Sets [constant TRANSFORM_FLAG_SCALE] into [member enable].
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</description>
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</method>
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</methods>
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<members>
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<member name="position_enabled" type="bool" setter="set_position_enabled" getter="is_position_enabled" default="true">
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If [code]true[/code], allows to retarget the position.
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<member name="enable" type="int" setter="set_enable_flags" getter="get_enable_flags" enum="RetargetModifier3D.TransformFlag" is_bitfield="true" default="7">
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Flags to control the process of the transform elements individually when [member use_global_pose] is disabled.
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</member>
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<member name="profile" type="SkeletonProfile" setter="set_profile" getter="get_profile">
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[SkeletonProfile] for retargeting bones with names matching the bone list.
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</member>
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<member name="rotation_enabled" type="bool" setter="set_rotation_enabled" getter="is_rotation_enabled" default="true">
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If [code]true[/code], allows to retarget the rotation.
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</member>
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<member name="scale_enabled" type="bool" setter="set_scale_enabled" getter="is_scale_enabled" default="true">
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If [code]true[/code], allows to retarget the scale.
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</member>
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<member name="use_global_pose" type="bool" setter="set_use_global_pose" getter="is_using_global_pose" default="false">
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If [code]false[/code], in case the target skeleton has fewer bones than the source skeleton, the source bone parent's transform will be ignored.
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Instead, it is possible to retarget between models with different body shapes, and position, rotation, and scale can be retargeted separately.
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@@ -31,4 +66,18 @@
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This is useful for using dummy bone with length [code]0[/code] to match postures when retargeting between models with different number of bones.
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</member>
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</members>
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<constants>
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<constant name="TRANSFORM_FLAG_POSITION" value="1" enum="TransformFlag" is_bitfield="true">
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If set, allows to retarget the position.
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</constant>
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<constant name="TRANSFORM_FLAG_ROTATION" value="2" enum="TransformFlag" is_bitfield="true">
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If set, allows to retarget the rotation.
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</constant>
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<constant name="TRANSFORM_FLAG_SCALE" value="4" enum="TransformFlag" is_bitfield="true">
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If set, allows to retarget the scale.
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</constant>
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<constant name="TRANSFORM_FLAG_ALL" value="7" enum="TransformFlag" is_bitfield="true">
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If set, allows to retarget the position/rotation/scale.
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</constant>
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</constants>
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</class>
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