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New to_***_array method to decode PackedByteArray to Packed***Array
Documentation for new PackedByteArray::to_***_array methods Documentation for to_byte_array method for PackedInt32/Int64/Float32/Float64Array
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@@ -515,6 +515,42 @@
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Returns the slice of the [PackedByteArray] between indices (inclusive) as a new [PackedByteArray]. Any negative index is considered to be from the end of the array.
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</description>
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</method>
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<method name="to_float32_array" qualifiers="const">
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<return type="PackedFloat32Array">
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</return>
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<description>
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Returns a copy of the data converted to a [PackedFloat32Array], where each block of 4 bytes has been converted to a 32-bit float (C++ [code]float[/code]).
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The size of the new array will be [code]byte_array.size() / 4[/code].
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If the original data can't be converted to 32-bit floats, the resulting data is undefined.
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</description>
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</method>
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<method name="to_float64_array" qualifiers="const">
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<return type="PackedFloat64Array">
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</return>
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<description>
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Returns a copy of the data converted to a [PackedFloat64Array], where each block of 8 bytes has been converted to a 64-bit float (C++ [code]double[/code], Godot [float]).
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The size of the new array will be [code]byte_array.size() / 8[/code].
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If the original data can't be converted to 64-bit floats, the resulting data is undefined.
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</description>
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</method>
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<method name="to_int32_array" qualifiers="const">
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<return type="PackedInt32Array">
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</return>
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<description>
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Returns a copy of the data converted to a [PackedInt32Array], where each block of 4 bytes has been converted to a signed 32-bit integer (C++ [code]int32_t[/code]).
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The size of the new array will be [code]byte_array.size() / 4[/code].
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If the original data can't be converted to signed 32-bit integers, the resulting data is undefined.
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</description>
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</method>
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<method name="to_int64_array" qualifiers="const">
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<return type="PackedInt64Array">
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</return>
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<description>
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Returns a copy of the data converted to a [PackedInt64Array], where each block of 4 bytes has been converted to a signed 64-bit integer (C++ [code]int64_t[/code], Godot [int]).
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The size of the new array will be [code]byte_array.size() / 8[/code].
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If the original data can't be converted to signed 64-bit integers, the resulting data is undefined.
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</description>
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</method>
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</methods>
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<constants>
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</constants>
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