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Merge pull request #113261 from Mickeon/documentation-miscellaneous-oddities-part-7
Fix miscellaneous oddities around the class reference (part 7)
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@@ -84,7 +84,7 @@
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If this glTF node has a skin, the index of the [GLTFSkin] in the [GLTFState] that describes the skin's properties. If -1, this node does not have a skin.
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</member>
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<member name="visible" type="bool" setter="set_visible" getter="get_visible" default="true">
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If [code]true[/code], the GLTF node is visible. If [code]false[/code], the GLTF node is not visible. This is translated to the [member Node3D.visible] property in the Godot scene, and is exported to [code]KHR_node_visibility[/code] when [code]false[/code].
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If [code]true[/code], the GLTF node is visible. If [code]false[/code], the GLTF node is not visible. This is converted to the [member Node3D.visible] property in the Godot scene, and is exported to [code]KHR_node_visibility[/code] when [code]false[/code].
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</member>
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<member name="xform" type="Transform3D" setter="set_xform" getter="get_xform" default="Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)">
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The transform of the glTF node relative to its parent. This property is usually unused since the position, rotation, and scale properties are preferred.
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@@ -20,7 +20,7 @@
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<method name="get_available_display_refresh_rates" qualifiers="const">
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<return type="Array" />
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<description>
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Returns display refresh rates supported by the current HMD. Only returned if this feature is supported by the OpenXR runtime and after the interface has been initialized.
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Returns a list of display refresh rates supported by the current HMD. Only returned if this feature is supported by the OpenXR runtime and after the interface has been initialized.
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</description>
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</method>
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<method name="get_hand_joint_angular_velocity" qualifiers="const" deprecated="Use [method XRHandTracker.get_hand_joint_angular_velocity] obtained from [method XRServer.get_tracker] instead.">
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@@ -108,8 +108,8 @@
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<method name="is_foveation_supported" qualifiers="const">
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<return type="bool" />
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<description>
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Returns [code]true[/code] if OpenXR's foveation extension is supported, the interface must be initialized before this returns a valid value.
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[b]Note:[/b] This feature is only available on the Compatibility renderer and currently only available on some stand alone headsets. For Vulkan set [member Viewport.vrs_mode] to [code]VRS_XR[/code] on desktop.
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Returns [code]true[/code] if OpenXR's foveation extension is supported. The interface must be initialized before this returns a valid value.
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[b]Note:[/b] When using the Vulkan rendering driver, [member Viewport.vrs_mode] must be set to [constant Viewport.VRS_XR] to support foveation.
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</description>
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</method>
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<method name="is_hand_interaction_supported" qualifiers="const">
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@@ -162,11 +162,11 @@
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The display refresh rate for the current HMD. Only functional if this feature is supported by the OpenXR runtime and after the interface has been initialized.
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</member>
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<member name="foveation_dynamic" type="bool" setter="set_foveation_dynamic" getter="get_foveation_dynamic" default="false">
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Enable dynamic foveation adjustment, the interface must be initialized before this is accessible. If enabled foveation will automatically adjusted between low and [member foveation_level].
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If [code]true[/code], enables dynamic foveation adjustment. The interface must be initialized before this is accessible. If enabled, foveation will automatically be adjusted between low and [member foveation_level].
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[b]Note:[/b] Only works on the Compatibility renderer.
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</member>
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<member name="foveation_level" type="int" setter="set_foveation_level" getter="get_foveation_level" default="0">
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Set foveation level from 0 (off) to 3 (high), the interface must be initialized before this is accessible.
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The foveation level, from [code]0[/code] (off) to [code]3[/code] (high). The interface must be initialized before this is accessible.
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[b]Note:[/b] Only works on the Compatibility renderer.
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</member>
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<member name="render_target_size_multiplier" type="float" setter="set_render_target_size_multiplier" getter="get_render_target_size_multiplier" default="1.0">
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@@ -274,7 +274,7 @@
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The session is about to be lost. [signal session_loss_pending] is emitted when we change to this state.
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</constant>
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<constant name="SESSION_STATE_EXITING" value="8" enum="SessionState">
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The OpenXR instance is about to be destroyed and we're existing. [signal instance_exiting] is emitted when we change to this state.
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The OpenXR instance is about to be destroyed and we're exiting. [signal instance_exiting] is emitted when we change to this state.
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</constant>
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<constant name="HAND_LEFT" value="0" enum="Hand">
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Left hand.
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@@ -12,6 +12,7 @@
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After these steps, the connection should become connected. Keep on reading or look into the tutorial for more information.
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</description>
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<tutorials>
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<link title="High-level multiplayer">$DOCS_URL/tutorials/networking/high_level_multiplayer.html</link>
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</tutorials>
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<methods>
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<method name="add_ice_candidate">
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