mirror of
https://github.com/godotengine/godot.git
synced 2026-01-03 18:11:19 +03:00
Clearly deprecate sync too in favor of remotesync.
NOTE: This changes the RPC_MODE_* enum values. Games should be re-exported. GDNative rebuilt.
This commit is contained in:
@@ -40,11 +40,11 @@ extern "C" {
|
||||
typedef enum {
|
||||
GODOT_METHOD_RPC_MODE_DISABLED,
|
||||
GODOT_METHOD_RPC_MODE_REMOTE,
|
||||
GODOT_METHOD_RPC_MODE_SYNC,
|
||||
GODOT_METHOD_RPC_MODE_MASTER,
|
||||
GODOT_METHOD_RPC_MODE_PUPPET,
|
||||
GODOT_METHOD_RPC_MODE_SLAVE = GODOT_METHOD_RPC_MODE_PUPPET,
|
||||
GODOT_METHOD_RPC_MODE_REMOTESYNC,
|
||||
GODOT_METHOD_RPC_MODE_SYNC = GODOT_METHOD_RPC_MODE_REMOTESYNC,
|
||||
GODOT_METHOD_RPC_MODE_MASTERSYNC,
|
||||
GODOT_METHOD_RPC_MODE_PUPPETSYNC,
|
||||
} godot_method_rpc_mode;
|
||||
|
||||
Reference in New Issue
Block a user