Remove redundant info on the enum types used

This commit is contained in:
Haoyu Qiu
2025-05-08 11:56:10 +08:00
parent 1b37dacc18
commit 1e82bafa3a
144 changed files with 359 additions and 361 deletions

View File

@@ -41,7 +41,7 @@
<return type="int" enum="SceneReplicationConfig.ReplicationMode" />
<param index="0" name="path" type="NodePath" />
<description>
Returns the replication mode for the property identified by the given [param path]. See [enum ReplicationMode].
Returns the replication mode for the property identified by the given [param path].
</description>
</method>
<method name="property_get_spawn">
@@ -70,7 +70,7 @@
<param index="0" name="path" type="NodePath" />
<param index="1" name="mode" type="int" enum="SceneReplicationConfig.ReplicationMode" />
<description>
Sets the synchronization mode for the property identified by the given [param path]. See [enum ReplicationMode].
Sets the synchronization mode for the property identified by the given [param path].
</description>
</method>
<method name="property_set_spawn">