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Remove redundant info on the enum types used
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@@ -10,7 +10,7 @@
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</tutorials>
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<members>
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<member name="operator" type="int" setter="set_operator" getter="get_operator" enum="VisualShaderNodeTransformOp.Operator" default="0">
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The type of the operation to be performed on the transforms. See [enum Operator] for options.
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The type of the operation to be performed on the transforms.
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</member>
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</members>
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<constants>
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