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Remove redundant info on the enum types used
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@@ -42,7 +42,7 @@
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<return type="bool" />
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<param index="0" name="particle_flag" type="int" enum="ParticleProcessMaterial.ParticleFlags" />
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<description>
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Returns [code]true[/code] if the specified particle flag is enabled. See [enum ParticleFlags] for options.
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Returns [code]true[/code] if the specified particle flag is enabled.
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</description>
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</method>
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<method name="set_param">
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@@ -83,7 +83,7 @@
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<param index="0" name="particle_flag" type="int" enum="ParticleProcessMaterial.ParticleFlags" />
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<param index="1" name="enable" type="bool" />
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<description>
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If [code]true[/code], enables the specified particle flag. See [enum ParticleFlags] for options.
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Sets the [param particle_flag] to [param enable].
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</description>
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</method>
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</methods>
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@@ -222,7 +222,7 @@
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The radius of the ring when using the emitter [constant EMISSION_SHAPE_RING].
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</member>
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<member name="emission_shape" type="int" setter="set_emission_shape" getter="get_emission_shape" enum="ParticleProcessMaterial.EmissionShape" default="0">
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Particles will be emitted inside this region. Use [enum EmissionShape] constants for values.
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Particles will be emitted inside this region.
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</member>
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<member name="emission_shape_offset" type="Vector3" setter="set_emission_shape_offset" getter="get_emission_shape_offset" default="Vector3(0, 0, 0)">
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The offset for the [member emission_shape], in local space.
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