Change inequality comparison operators to use exact equality

(cherry picked from commit d0a1399a1b)
This commit is contained in:
Aaron Franke
2020-09-08 18:10:58 -04:00
committed by Rémi Verschelde
parent 13d7404cd7
commit 1dcbcaaa0d
4 changed files with 32 additions and 33 deletions

View File

@@ -116,10 +116,10 @@ struct Vector2 {
bool operator==(const Vector2 &p_vec2) const;
bool operator!=(const Vector2 &p_vec2) const;
bool operator<(const Vector2 &p_vec2) const { return Math::is_equal_approx(x, p_vec2.x) ? (y < p_vec2.y) : (x < p_vec2.x); }
bool operator>(const Vector2 &p_vec2) const { return Math::is_equal_approx(x, p_vec2.x) ? (y > p_vec2.y) : (x > p_vec2.x); }
bool operator<=(const Vector2 &p_vec2) const { return Math::is_equal_approx(x, p_vec2.x) ? (y <= p_vec2.y) : (x < p_vec2.x); }
bool operator>=(const Vector2 &p_vec2) const { return Math::is_equal_approx(x, p_vec2.x) ? (y >= p_vec2.y) : (x > p_vec2.x); }
bool operator<(const Vector2 &p_vec2) const { return x == p_vec2.x ? (y < p_vec2.y) : (x < p_vec2.x); }
bool operator>(const Vector2 &p_vec2) const { return x == p_vec2.x ? (y > p_vec2.y) : (x > p_vec2.x); }
bool operator<=(const Vector2 &p_vec2) const { return x == p_vec2.x ? (y <= p_vec2.y) : (x < p_vec2.x); }
bool operator>=(const Vector2 &p_vec2) const { return x == p_vec2.x ? (y >= p_vec2.y) : (x > p_vec2.x); }
real_t angle() const;