mirror of
https://github.com/godotengine/godot.git
synced 2026-01-06 10:11:57 +03:00
Replace std::size usage with std_size to avoid <iterator> include.
This commit is contained in:
@@ -52,7 +52,7 @@
|
||||
|
||||
using Microsoft::WRL::ComPtr;
|
||||
|
||||
#define ARRAY_SIZE(a) std::size(a)
|
||||
#define ARRAY_SIZE(a) std_size(a)
|
||||
|
||||
class RenderingContextDriverD3D12 : public RenderingContextDriver {
|
||||
ComPtr<ID3D12DeviceFactory> device_factory;
|
||||
|
||||
Reference in New Issue
Block a user