Make overridden properties link to parent definition

Co-authored-by: Josh DeGraw <joshmdegraw@gmail.com>
This commit is contained in:
Yuri Sizov
2021-12-02 23:15:17 +03:00
parent 144e3cd31f
commit 1cf6d21f69
63 changed files with 137 additions and 111 deletions

View File

@@ -57,7 +57,7 @@
<member name="enabled_focus_mode" type="int" setter="set_enabled_focus_mode" getter="get_enabled_focus_mode" enum="Control.FocusMode" default="2">
[i]Deprecated.[/i] This property has been deprecated due to redundancy and will be removed in Godot 4.0. This property no longer has any effect when set. Please use [member Control.focus_mode] instead.
</member>
<member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" override="true" enum="Control.FocusMode" default="2" />
<member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" overrides="Control" enum="Control.FocusMode" default="2" />
<member name="group" type="ButtonGroup" setter="set_button_group" getter="get_button_group">
[ButtonGroup] associated to the button.
</member>