mirror of
https://github.com/godotengine/godot.git
synced 2026-01-06 10:11:57 +03:00
backported method get_rid for NavigationAgent
This commit is contained in:
@@ -45,6 +45,12 @@
|
||||
Returns a [Vector3] in global coordinates, that can be moved to, making sure that there are no static objects in the way. If the agent does not have a navigation path, it will return the origin of the agent's parent.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_rid" qualifiers="const">
|
||||
<return type="RID" />
|
||||
<description>
|
||||
Returns the object's [RID].
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_target_location" qualifiers="const">
|
||||
<return type="Vector3" />
|
||||
<description>
|
||||
|
||||
Reference in New Issue
Block a user