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Rename Basis "elements" to "rows"
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@@ -1908,10 +1908,10 @@ Variant::operator Transform3D() const {
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} else if (type == TRANSFORM2D) {
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const Transform2D &t = *_data._transform2d;
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Transform3D m;
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m.basis.elements[0][0] = t.columns[0][0];
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m.basis.elements[1][0] = t.columns[0][1];
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m.basis.elements[0][1] = t.columns[1][0];
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m.basis.elements[1][1] = t.columns[1][1];
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m.basis.rows[0][0] = t.columns[0][0];
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m.basis.rows[1][0] = t.columns[0][1];
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m.basis.rows[0][1] = t.columns[1][0];
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m.basis.rows[1][1] = t.columns[1][1];
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m.origin[0] = t.columns[2][0];
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m.origin[1] = t.columns[2][1];
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return m;
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@@ -1926,10 +1926,10 @@ Variant::operator Transform2D() const {
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} else if (type == TRANSFORM3D) {
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const Transform3D &t = *_data._transform3d;
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Transform2D m;
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m.columns[0][0] = t.basis.elements[0][0];
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m.columns[0][1] = t.basis.elements[1][0];
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m.columns[1][0] = t.basis.elements[0][1];
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m.columns[1][1] = t.basis.elements[1][1];
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m.columns[0][0] = t.basis.rows[0][0];
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m.columns[0][1] = t.basis.rows[1][0];
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m.columns[1][0] = t.basis.rows[0][1];
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m.columns[1][1] = t.basis.rows[1][1];
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m.columns[2][0] = t.origin[0];
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m.columns[2][1] = t.origin[1];
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return m;
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@@ -2834,7 +2834,7 @@ uint32_t Variant::recursive_hash(int recursion_count) const {
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uint32_t hash = 5831;
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for (int i = 0; i < 3; i++) {
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for (int j = 0; j < 3; j++) {
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hash = hash_djb2_one_float(_data._basis->elements[i][j], hash);
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hash = hash_djb2_one_float(_data._basis->rows[i][j], hash);
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}
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}
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@@ -2845,7 +2845,7 @@ uint32_t Variant::recursive_hash(int recursion_count) const {
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uint32_t hash = 5831;
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for (int i = 0; i < 3; i++) {
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for (int j = 0; j < 3; j++) {
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hash = hash_djb2_one_float(_data._transform3d->basis.elements[i][j], hash);
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hash = hash_djb2_one_float(_data._transform3d->basis.rows[i][j], hash);
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}
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hash = hash_djb2_one_float(_data._transform3d->origin[i], hash);
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}
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@@ -3162,7 +3162,7 @@ bool Variant::hash_compare(const Variant &p_variant, int recursion_count) const
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const Basis *r = p_variant._data._basis;
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for (int i = 0; i < 3; i++) {
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if (!(hash_compare_vector3(l->elements[i], r->elements[i]))) {
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if (!(hash_compare_vector3(l->rows[i], r->rows[i]))) {
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return false;
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}
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}
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@@ -3175,7 +3175,7 @@ bool Variant::hash_compare(const Variant &p_variant, int recursion_count) const
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const Transform3D *r = p_variant._data._transform3d;
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for (int i = 0; i < 3; i++) {
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if (!(hash_compare_vector3(l->basis.elements[i], r->basis.elements[i]))) {
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if (!(hash_compare_vector3(l->basis.rows[i], r->basis.rows[i]))) {
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return false;
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}
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}
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