Cleanup of raw nullptr checks with Ref

Using `is_valid/null` over checks with `nullptr` or `ERR_FAIL_NULL` etc.
This commit is contained in:
A Thousand Ships
2024-07-26 11:52:26 +02:00
parent 61598c5c88
commit 194bdde947
48 changed files with 169 additions and 170 deletions

View File

@@ -135,7 +135,7 @@ TEST_CASE("[NoiseTexture][SceneTree] Getter and setter") {
noise_texture->set_noise(noise);
CHECK(noise_texture->get_noise() == noise);
noise_texture->set_noise(nullptr);
CHECK(noise_texture->get_noise() == nullptr);
CHECK(noise_texture->get_noise().is_null());
noise_texture->set_width(8);
noise_texture->set_height(4);
@@ -190,7 +190,7 @@ TEST_CASE("[NoiseTexture][SceneTree] Getter and setter") {
noise_texture->set_color_ramp(gradient);
CHECK(noise_texture->get_color_ramp() == gradient);
noise_texture->set_color_ramp(nullptr);
CHECK(noise_texture->get_color_ramp() == nullptr);
CHECK(noise_texture->get_color_ramp().is_null());
}
TEST_CASE("[NoiseTexture2D][SceneTree] Generating a basic noise texture with mipmaps and color ramp modulation") {

View File

@@ -133,7 +133,7 @@ TEST_CASE("[NoiseTexture][SceneTree] Getter and setter") {
noise_texture->set_noise(noise);
CHECK(noise_texture->get_noise() == noise);
noise_texture->set_noise(nullptr);
CHECK(noise_texture->get_noise() == nullptr);
CHECK(noise_texture->get_noise().is_null());
noise_texture->set_width(8);
noise_texture->set_height(4);
@@ -174,7 +174,7 @@ TEST_CASE("[NoiseTexture][SceneTree] Getter and setter") {
noise_texture->set_color_ramp(gradient);
CHECK(noise_texture->get_color_ramp() == gradient);
noise_texture->set_color_ramp(nullptr);
CHECK(noise_texture->get_color_ramp() == nullptr);
CHECK(noise_texture->get_color_ramp().is_null());
}
TEST_CASE("[NoiseTexture3D][SceneTree] Generating a basic noise texture with mipmaps and color ramp modulation") {