mirror of
https://github.com/godotengine/godot.git
synced 2026-01-05 06:11:29 +03:00
Implemented Soft body
- Soft Body Physics node - Soft Body Rendering - Soft body Editor - Soft body importer
This commit is contained in:
committed by
Andrea Catania
parent
fbf3ad2841
commit
17ebbfb56d
@@ -36,6 +36,7 @@
|
||||
#include "scene/resources/material.h"
|
||||
#include "scene/scene_string_names.h"
|
||||
#include "skeleton.h"
|
||||
|
||||
bool MeshInstance::_set(const StringName &p_name, const Variant &p_value) {
|
||||
|
||||
//this is not _too_ bad performance wise, really. it only arrives here if the property was not set anywhere else.
|
||||
|
||||
Reference in New Issue
Block a user