Remove unused private variables in godot/editor

This commit is contained in:
Logan Detrick
2025-12-07 02:55:08 -08:00
parent 78d91947f6
commit 17c7a3b817
31 changed files with 0 additions and 57 deletions

View File

@@ -63,7 +63,6 @@ class ScriptCreateDialog : public ConfirmationDialog {
EditorFileDialog *file_browse = nullptr;
CheckBox *built_in = nullptr;
CheckBox *use_templates = nullptr;
VBoxContainer *path_vb = nullptr;
AcceptDialog *alert = nullptr;
CreateDialog *select_class = nullptr;
@@ -75,7 +74,6 @@ class ScriptCreateDialog : public ConfirmationDialog {
bool supports_built_in = false;
bool can_inherit_from_file = false;
bool is_parent_name_valid = false;
bool is_class_name_valid = false;
bool is_built_in = false;
bool is_using_templates = true;
bool built_in_enabled = true;