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doc: Sync classref with current source
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@@ -68,16 +68,34 @@
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Returns an empty resource if no ResourceFormatLoader could handle the file.
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</description>
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</method>
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<method name="load_interactive">
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<return type="ResourceInteractiveLoader">
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<method name="load_threaded_get">
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<return type="Resource">
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</return>
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<argument index="0" name="path" type="String">
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</argument>
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<description>
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</description>
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</method>
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<method name="load_threaded_get_status">
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<return type="int" enum="ResourceLoader.ThreadLoadStatus">
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</return>
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<argument index="0" name="path" type="String">
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</argument>
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<argument index="1" name="progress" type="Array" default="[ ]">
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</argument>
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<description>
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</description>
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</method>
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<method name="load_threaded_request">
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<return type="int" enum="Error">
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</return>
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<argument index="0" name="path" type="String">
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</argument>
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<argument index="1" name="type_hint" type="String" default="""">
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</argument>
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<argument index="2" name="use_sub_threads" type="bool" default="false">
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</argument>
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<description>
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Starts loading a resource interactively. The returned [ResourceInteractiveLoader] object allows to load with high granularity, calling its [method ResourceInteractiveLoader.poll] method successively to load chunks.
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An optional [code]type_hint[/code] can be used to further specify the [Resource] type that should be handled by the [ResourceFormatLoader].
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</description>
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</method>
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<method name="set_abort_on_missing_resources">
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@@ -91,5 +109,13 @@
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</method>
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</methods>
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<constants>
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<constant name="THREAD_LOAD_INVALID_RESOURCE" value="0" enum="ThreadLoadStatus">
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</constant>
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<constant name="THREAD_LOAD_IN_PROGRESS" value="1" enum="ThreadLoadStatus">
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</constant>
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<constant name="THREAD_LOAD_FAILED" value="2" enum="ThreadLoadStatus">
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</constant>
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<constant name="THREAD_LOAD_LOADED" value="3" enum="ThreadLoadStatus">
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</constant>
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</constants>
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</class>
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